Left Right Wrong is a solo-developed puzzle platformer made in Unreal Engine, in which two players work together to solve one-screen puzzle levels. Player One controls gravity for objects that are red, and Player Two controls gravity for blue objects. However, Red gravity can only be manipulated up and down, and blue gravity can only travel left or right.
Over the course of 15 unique levels, players will encounter exciting obstacles and mind-boggling puzzles that will put their cooperation, communication, and teamwork skills to the test!
Methodology
The biggest thing I learned while working on this project is a piece of design methodology for cooperative games that I like to call "Newton's Third Law of Multiplayer Games". In essence, this means that for every tool you give to players that can be used to benefit the team, you must also allow that tool to harm the team. This gives players the free agency to progress through the game, explicitly making cooperative decisions real decisions, rather than the sole means of play.